if SERVER then
util.AddNetworkString("welcome_message")
hook.Add("PlayerConnect", "welcome_message_hook", function(nickname, ipaddress)
net.Start("welcome_message")
net.WriteInt(1, 3)
net.WriteString(nickname)
net.Broadcast()
end)
hook.Add("PlayerDisconnected", "welcome_message_hook", function(player)
net.Start("welcome_message")
net.WriteInt(2, 3)
net.WriteString(player:Name())
net.Broadcast()
end)
else
net.Receive("welcome_message", function(len, a)
if IsValid(a) and a:IsPlayer() then return end
local id, nickname = net.ReadInt(3), net.ReadString()
if id == 1 then
chat.AddText(Color(100, 255, 100), nickname .. " подключается к серверу.")
elseif id == 2 then
chat.AddText(Color(255, 0, 0), nickname .. " вышел с сервера.")
else
return
end
end)
end